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Question by yashetv · Jun 25, 2019 at 02:27 PM · tilemapisometric

Isometric tile palette problem

Hey.. I want to create a tile map, but I have some issues with this. I can't find solution, so maybe you can help me. Resolution of this sprite is 346x600.


This is what I done:

  • Set sprite to 2D and UI

  • Pixels per Unit: 346

  • Filter mode: Point


346/600 equals 0.5766 ,so

I set tile palette to: X:1, Y: 0.5766, Z:1 But my tile look like this:

alt text

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Answer by LilGames · Jun 25, 2019 at 04:00 PM

Go to the sprite's import settings and look for "Pivot". By default, pivot is set to "center". Change that to "Bottom". Click Apply.

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avatar image yashetv · Jun 25, 2019 at 04:12 PM 0
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You are my god. Thank you so much...

avatar image yashetv · Jun 25, 2019 at 04:21 PM 0
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One more question.. Why I can't draw now ? Do i missing something ?

avatar image LilGames yashetv · Jun 25, 2019 at 04:25 PM 0
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I can't see your computer or what you're doing. If i was to guess, I'd say you haven't selected the tile and then the brush icon to draw! ;)

avatar image yashetv LilGames · Jun 25, 2019 at 04:31 PM 0
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I done this before but still can't draw :/

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