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How to Extract fbx file textures at run time or when file import
when i import fbx file the textures are missing. so i solve this problem by extraxting texture manualy. but i want extract textures when the fbx file load into unity.
thanks.....
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Answer by bpaynom · Jun 24, 2019 at 12:50 PM
You can read AssetPostprocessor . There it says:
OnPreprocessModel is called at the very beginning and you can override ModelImporter settings that are used for the whole model import process.
And you can use ModelImporter.ExtractTextures for your purpose.
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