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WebGL zoom messing up
Several users of our software are using the WebGL based browser version on Chromebooks.
Some of them are seeing parts of the screen (panels) zoomed in beyond the rest of the screen, causing the entire layout to mess up. We've had hundreds of users on Chromebooks before but this hasn't been an issue; it seems to be affecting some of the newer Android based models we think!
We are using UI panel prefab with some UI child UI elements. The prefab loads dynamically. Parent attribute is set as follows: loadedObject.GetComponent().SetParent(parent.transform, false);
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