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Question by
nailbombin · May 12, 2020 at 07:57 AM ·
animation2dparticles
How to make particle flip based on velocity?
So i have a particle system with some sprites moving around (2d game, a flock of bees).
I want the sprite flip when it moves left and right based on velocity of the particle (meaning: while sprite is moving left, i want it to have rotation 0, moving right: to have rotation -180, but to make this rotation in one frame)
Is it possible in Unity particle system?
Thanks!
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