Question by
Toylips · Jun 02, 2020 at 10:01 PM ·
animatormecanimanimationcliproot motionhumanoid
How to predict humanoid retargeting root y offset ?
the vid of the problem
if (binding.propertyName.Contains("RootT.y"))
{
AnimationCurve curve = AnimationUtility.GetEditorCurve(clip, binding);
EditorGUILayout.LabelField("first key y value: " + curve.keys[0].value);
EditorGUILayout.LabelField("last key y value: " + curve.keys[curve.keys.Length - 1].value);
}
But it gave me base values before retargeting.
How to get after retargeting values?
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