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I need help to mesh collision.
Greetings.
I make Kinect V2 project.
User and the avatar move in the same manner. but, Avatar's hands go through Avatar's clothes.
I tried to use the collider, but the avatar is shaking because the bone is moving at the coordinates specified by kinect.
I need a way to detect the collision and stop the bone in ways other than the collider.
or It is also a good idea to make sure there is no shaking when collider collides.
Please help me out.
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