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Question by JAcKDuB · Feb 13, 2012 at 03:22 PM · c#androidmobilevideokindle fire

onControllerHide() crash

Hello,

I'm creating an app for android that will allow the user to frequently stop and watch video. I've run in to a problem (with the kindle fire specifically)where once the onContollerHide()command is called (the one that hides the controls a few seconds after the movie starts) Unity will crash in the background. The movie continues to play but with a lovely error message over the top of it. I got help from another forum that suggested using the following code:

 public void onControllerHide() {
     mMediaController.hide();
 }

The problem is I'm not sure how to implement that from within Unity because it's a Java function. Also I am coding in C#.

I have been able to confirm that this is causing the crash by running the iPhoneMovieControlMode.Hidden argument for the iPhoneUtils.PlayMovieURL() command, which did not crash Unity. I have also tried running this in 3.4 and 3.5 to no avail.

Any insight would be greatly appreciated.

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avatar image JAcKDuB · Feb 13, 2012 at 09:28 PM 0
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Digging around a little I stumbled across the UnityPlayerActivity.java files in the directory (Unity\\Editor\\Data\\PlaybackEngines\\androidplayer\\src\\com\\unity3d\\player) As far as my limited knowledge goes, this is what I would be looking for except I need to find the VideoPlayer.java files. In there, I could possibly add that code in my last post and have it work. However I can't seem to find the files.

Thanks again.

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