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Question by staryzhelios · Jun 18, 2019 at 09:19 PM · uiparticlesparticle system

Why particle system not show on my UI canvas? HELPPP

I want to trigger particle system when panel is pop up. but not showing, does anyone know why???


I tried no many times..cant solve !

this is code to call particle when win canvas pop up


 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class StarParticle : MonoBehaviour
 {
 
     public GameObject wincanvas, starsky;
 
     public Transform spa;
 
     void Start(){
 
         spa.GetComponent<ParticleSystem> ().enableEmission = false;
     }
     // Update is called once per frame
     void Update()
     {
         if(wincanvas.activeInHierarchy){
             //Instantiate(starsky, transform.position, Quaternion.identity);
             starsky.SetActive(true);
 
             spa.GetComponent<ParticleSystem>().enableEmission = true;
             StartCoroutine (stopSpa());
             //Destroy(gameObject, 2f);
 
 
         }
 
         IEnumerator stopSpa()
         {
             yield return new WaitForSeconds(.4f);
             spa.GetComponent<ParticleSystem>().enableEmission = false;
         }
     }
 }
 



already tried the texture render on cullingmask for new camera not working also..

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