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does unity 5.3 android sms billing status require configuration changes ?
Hello,
- does receiving sms billing status using unity 5.3 on android requires any special configuration compared to unity 5.2 ?
- (we've checked all the release notes but can't find what's causing the issue)
DETAILS
we use a plugin that allows sms billing on android (users pay using sms), after updating to unity 5.3 it stopped working. (it worked again after reverting to unity 5.2)
users are charged
but they are not rewarded
(the plugin can't detect the billing status)
NOTE:
we've built two apk files, one using unity 5.2.0f3 and one using unity 5.3
we've bought some stuff using unity 5.3 (sms billing)
payment results were not caught by the plugin (players are not rewarded)
then we deployed the 5.2 apk on the same android phone.
it immediately received all the payment results we made with the 5.3 apk
MANIFEST FILE
The plugin uses these permissions & broadcast receivers:
uses-permission android:name="android.permission.RECEIVE_SMS" uses-permission android:name="android.permission.SEND_SMS" uses-permission android:name="android.permission.READ_PHONE_STATE"
receiver android:name="mp.MpSMSReceiver" intent-filter action android:name="android.provider.Telephony.SMS_RECEIVED" intent-filter receiver
receiver android:name="mp.unity3d.PaymentStatusReceiver" android:permission="com.your.domain.permissions.PAYMENT_BROADCAST" intent-filter action android:name="mp.info.PAYMENT_STATUS_CHANGED" intent-filter receiver
Thanks.
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