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Question by k234234w · Sep 24, 2019 at 05:24 PM · editor-scriptingeditorwindow

UIElements Uss Selectors

Hello, I am trying to learn how to make editor windows with the new UIElements system. I wanted to implement a hover effect over a button, but cant seem to get it working with a USS selector pseduo state.

     public void OnEnable()
     {
         // Each editor window contains a root VisualElement object
         VisualElement root = rootVisualElement;
 
         // VisualElements objects can contain other VisualElement following a tree hierarchy.
         VisualElement label = new Label("Hello World! From C#");
         root.Add(label);
 
         // A stylesheet can be added to a VisualElement.
         // The style will be applied to the VisualElement and all of its children.
         var styleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Test/Editor/TestWindow.uss");
         VisualElement labelWithStyle = new Label("Hello World! With Style");
         labelWithStyle.styleSheets.Add(styleSheet);
         root.Add(labelWithStyle);
 
         Button testButton = new Button();
         testButton.text = "Test Button";
         root.Add(testButton);
     }



And this is my uss file

 Label {
     font-size: 20px;
     -unity-font-style: bold;
     color: rgb(68, 138, 255);
 }
 
 Button:hover {
     color: rgb(255,0,0);
 }

I thought this would change the buttons text colour to red, but it doesnt do anything. I can register my button to an OnMouseEnter event to get the same functionality, but I would rather it working with the uss file. What am I doing wrong?

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Answer by k234234w · Sep 24, 2019 at 05:39 PM

I forgot to add the stylesheet to the button. testButton.styleSheets.Add(styleSheet);

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