Why is the Scene View(s) Gray When Searching?
When I do a search in the hierarchy... the scene viewports turn gray.
Why is this? I don't understand the value of the viewports turning gray.
Thanks!
Answer by Oribow · Apr 10, 2016 at 10:54 PM
All Object that dont match your search term turn gray. The rest stays the way there are. So you can visualy search for objects.
Answer by alexjonesprogramming · May 05 at 06:28 PM
I found a solution. Edit > Preferences > Scene View > Enable filtering while searching.
Just toggle that off and it will be the normal view when you search.
Hmm sadly I don't have any "Scene View" option under preferences. What version of Unity are you using?
Thanks must be a "new" feature. I'm using 2019.3.1 and working on a project that’s in the late stages of development. So guess I'll have to wait for this until I'm done and can update to the newest version. But good to know!
Answer by m_truly · Apr 11, 2016 at 03:28 PM
Thanks for this info!
Is there a way to turn OFF the graying of the viewport behaviour or control it's graying values?
Just seems like a lot of clicks to select an object and get the viewports back to normal.
Click in the search field.
Type in the desired name.
Click to select the desired object. (Viewport is still grayed out).
Click to clear search (Viewport returns to normal).
Thanks again.
Answer by darkAbacus247 · Dec 17, 2020 at 10:16 PM
Sorry for necroing this, but...is it possible? It's actually counter productive in some scenarios. Maybe I just want to not deal with all other objects within hierarchy while I'm working with a target set. Specifically colliders, they're basically invisible due to the hue difference. Asides this, I can't actually see where I'm placing them...
It's so annoying. I have had many times where it's counter productive but no times where it actually helped
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