Character movement
This is a logic and optimization question and not a programming one, im sorry if the questions is not in right place..
My questions is what is the best way to create a 3D third person character movement in Unity.. obiosuouly there is a lot of ways to do that but i care about optimization so much and when things come to optimizing code and logic i really suck at it. so if you know what is a great logic or best common way that people use to move a character please share! :D!
Is using a character controller helpful ?
Thanks
Comment
I believe that 'answers' is for a specific answer to solve a specific issue if you want to open an open conversation it goes in the 'forums', as a rule of thumb.