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Unity 5.3.4f1 crashes if 'Virtual reality supported' is checked and Oculus Runtime installed
Hi everyone!
I'm using Unity 5.3.4f1 and I'm in the middle of my game's development process. And I remembered that I have Oculus Rift DK1 somewhere stashed and then I tried it in my project and my Unity crashed. It was weird to me because it was working maybe in January 2016 and now it's not working. Then I thought that it needed some older Unity versions and I tried 5.2.x and 5.1.x and nothing worked. I also tried older Oculus Runtime versions and nothing again. Then, I thought I should try it on newer OS since I was using Windows 7 and I installed Windows 8.1 and it's still not working. I Googled about it but it was helpless. When I uninstall Oculus Runtime then I can enter play mode. Does anybody know how to solve this mystery?
Specification: Unity 5.3.4f, Windows 8.1, Oculus Rift DK1, Oculus Runtime 0.8.0.0beta.
Thanks!
EDIT: Just use DK1, Windows 8.1, Oculus Runtime 0.6.0.0 and Unity 5.1.3f1
I have the same problem.. please let me know if you find the answer
Use D$$anonymous$$1, Windows 8.1, Oculus Runtime 0.6.0.0 and Unity 5.1.3f1
Your answer