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How can I make the Unity Standard Asset plane move in a scripted manner?
I am trying to make a game similar to the shooting games that are found in arcades where two people sit inside a booth. In these games, there is usually sections where the car, ship, or whatever vehicle they are in follows some set path and the players are just trying to protect the vehicle while they escape.
I am trying to do this but with the Unity Standard assets plane. What is the best way to make the plane move along some route. For example, one thing I want to do is make the plane roll sideways till it is completely on its side, and then make it keep moving forward like that until it makes it through some tunnel.
The only method I could think of currently, is writing a script that controls the plane throughout this whole scene, but this seems like it could get long and difficult very quickly. I want to know if there is a better way.
Thanks!
Answer by watercat · Feb 05, 2018 at 06:08 PM
try this step https://www.youtube.com/watch?v=lhTiO1fu4ms