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Question by djfungames · Aug 24, 2017 at 02:25 PM · assetsbuild settings

General Build Settings

Support I have 10 prefabs, 10 textures, 5 materials in my assets folder. I have 1 scene. But Only 5 prefabs, 5 textures, 2 materials are used in that scene.

Now if I try to build this scene will it build all the contents from Assets or only the the one used in that scene.

I am new to Unity. Using Unity 5 version.

Can anyone answer this basic question please.

Thanks in advance.

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Answer by joshuaflash · Aug 24, 2017 at 02:40 PM

Unity strips most unused Assets during the build, so you don’t gain anything by manually removing Assets from the Project. The only Assets that are not removed are scripts (which are generally very small anyway) and Assets in the Resources folder (because Unity can’t determine which of these are needed and which are not). With this in mind, you should make sure that the only Assets in the Resources folder are the ones you need for the game.

https://docs.unity3d.com/Manual/ReducingFilesize.html

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