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               Question by 
               PerfectClick · Nov 29, 2019 at 10:13 AM · 
                shaderioslightingunityeditorpoint light  
              
 
              Point Light Behave different from editor and IOS device
I've using point light on each bulb, Run on Editor is fine but when build and run on iphone it behave very odd with light going to center of the Disk. Using all Materials with standard shader. Anyone has any solution or suggeston?
On Editor ![alt text][1]
On IPhone [1]: /storage/temp/149334-iphone.png
 
                 
                lightpc.png 
                (28.5 kB) 
               
 
                
                 
                iphone.png 
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