Question by
TrainitiFrancesca · May 03, 2021 at 06:26 PM ·
materialsmacmacosxmaterial rendererbrush
POLYBRUSH NOT WORKING ON MAC
Hi, I'm currently working on a project(University) were we have a mountain that is about 150meters. The only way to texture it is using polybrush but it's not working on Mac. In fact the material using that shader is black and also the camera is not capable of seeing it, both in scene and in the running build.
How can I fix this problem?
Thanks in advance.
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