Question by
Quiper · Sep 19, 2018 at 10:52 PM ·
movementfirst-personfirst person
How to make player x and z follow cameras
I am making a sort of first person version of roll-a-ball from the tutorial in a class, and i have a script that moves the camera with the mouse as it is a child object of the player, but my moment is still x and z based, can i make my movement allays be forwards compared to where the camera is looking? aka a normal first person game.
Comment
Good day.
I dont understand what you want... Can you make a paint?