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Question by Kiran Viraktamath · Jan 06, 2011 at 05:00 AM · graphicsvideoplay

Error on playing MovieTexture in Unity 3.1

Hi, I am new bee to this engine, So if i am asking a very basic question please excuse. Here is my problem - I am using Unity pro 3.1 (trial version), and I am trying to play a video which is playing in QuickTime Player using movie texture. But only one frame (last frame) is getting displayed with error saying - " MissingMethodException: Method not found: 'UnityEngine.Texture.Play'. at Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher () "

Please help me to resolve this.

Thanks in advance- Kiran Viraktamath

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avatar image Justin Warner · Jan 06, 2011 at 05:28 AM 0
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What's your code? If any?

avatar image Kiran Viraktamath · Jan 06, 2011 at 01:37 PM 0
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var video : GUITexture;

function Start () { video.renderer.material.mainTexture.Play();

}

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Answer by DaveA · Jan 06, 2011 at 07:52 PM

Try something like what's on this page: http://unity3d.com/support/documentation/ScriptReference/MovieTexture.Play.html

Probably the mainTexture needs to be cast as a MovieTexture not just Texture (which seems odd, but worth a try)

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avatar image Kiran Viraktamath · Jan 07, 2011 at 06:44 AM 0
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Thanks DaveA, It is working now.... we have to cast it as $$anonymous$$ovieTexture only....

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