Unity bloom effect doesnt work on some mobile devices
I tried to implement bloom effect (standart Unity asset) to my game but after make android build bloom stops work on some devices e.g on Samsung galaxy s3 it's fine but on Samsung galaxy s5 it's not. How can I fix this problem? Is it wrong parameters on component? or bad material on sprite renderer?
I attached bloom to main camera. My Unity version is 5.3.4. Also, I tried to use Bloom(optimized)...it works but quality is awful!
Below you can find my "player settings" and bloom component settings.
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