Question by
hsjaaa · Jun 04, 2019 at 08:19 PM ·
localization
How to localize text stored in object property or generated by method?
I used many scriptable object in the game, and most text in TMP is generated from the scriptable object name, serialized field and method like ToString() or GetSomeText(). I Think I can't extract the text out since most of them is dynamic generated. So can how can I localize them? Thanks!
Comment
Your answer
Follow this Question
Related Questions
TextMeshpro arabic fonts stop displaying more than one word(last one) 1 Answer
[DIY] Need some help supporting localization on a game and updating UI when a language is selected 1 Answer
Localization System not showing up in package manager 3 Answers
How to add a new entry in localization tables by Script? 1 Answer
localize many UI texts in one scipt 0 Answers