Collision Issues with water and logs
I'm creating a frogger clone for a class and having issues with my logs and water collisions and my frog. When I step on the first log, my frog gets parented to it so it moves with it (working as intended). When I move up to the next log, my frog lands on the next log, briefly being parented to it before at the same time hitting the water and being forced back to the start. I had the console print out when my frog lands on a log or hits an object that causes it to go back to start. The two write-outs happen at the same exact moment. Any ideas as to why this is happening? I can post my code if necessary.
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