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Question by
Jan_Sch · Apr 19, 2017 at 03:01 PM ·
2dspeedhingejoint2d
Keep Hinge Joint 2D swing speed?
Hey,
I'm currently making a 2D game. At one point the player is facing a wrecking ball which is connected with Hinge Joints 2D. My problem is that the wrecking ball and the chain are swinging slower throughout the game, but I want it to always keep the same swinging speed. Is this possible?
Thanks in advance
Jan
Comment
Have you tried setting the angular drag of the hinge parent to 0? Also, the linear and angular drag of the wrecking ball should then also be 0, presumably.
Answer by jldevoy · May 12, 2017 at 05:30 PM
I have the same issue :(
Yes, the rigibodies have all frictions to 0 and a material applied with 0 friction or bounce.
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