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Question by Ian2333 · Nov 19, 2018 at 09:01 AM · scripting problemscript.scripting beginnerscriptingbasicsscriptingproblem

Set public gameobject by raycast hit target

I have a "public GameObject targetidentity".

Then I have a function:

void returntargetidentity() { RaycastHit target; if (Physics.Raycast(cam.transform.position, cam.transform.forward, out target, range)) }

Thus how do I set the public gameobject to whatever gameobject hit by the raycast function?

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Answer by hameed-ullah-jan · Nov 19, 2018 at 09:12 AM

targetidentity = target.collider.gameObject;

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avatar image Ian2333 · Nov 19, 2018 at 09:28 AM 0
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Thanks for answering. But what does a collider have to do with raycast?

avatar image Ian2333 Ian2333 · Nov 19, 2018 at 09:46 AM 0
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It works, thanks a ton!

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