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Unity ads are never ready?
Hey, I'm trying to implement ads into my mobile game, and I've followed every tutorial I could find, or every related answer on the forum, but this still doesn't work- Advertisement.IsReady() always returns false. I tried using Advertisement.IsReady("rewardedVideo"), Advertisement.IsReady("Rewarded_Android"), but it still doesn't work. Please, if anyone knows what's happening, tell me, because this has been driving me nuts for too long now Thanks :) (also sorry, if i sound a little angry, I'm actually just desperate) .
The Code:
public void Showad(){ if (Advertisement.IsReady(rewardedid)) { Advertisement.Show(rewardedid); } else if(!Advertisement.IsReady(rewardedid)) { Debug.Log("rewarded ad not ready at the moment! Please try again later!"); } }
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