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Question by crivellari · Nov 10, 2015 at 04:34 PM · mesh

Mesh without texture

Hi, I decided to work with unity 3d to develop my university thesis. It concerns the use of cultural heritage through new technologies. I made the laser scanning of a part of the architectural object, especially the castello del Valentino in Turin. After processing the files I got a 3d model including a texture (I attach the picture of the model so that you can understand more). The model was created with the program Photoscan, which allows you to apply a texture (textures are building's photo) to the 3d mesh. In addition, the output files are .DXF .WRL .obj .Dae. ply .STL .FBX .DXF u3d, kmz. I tried to import the obj and fbx file within a scene of unity, but the texture is not displayed. In fact shows the mesh correctly, but I need the program insert the texture. Why is this happening? is there a solution? Thank you so much

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avatar image saschandroid · Nov 11, 2015 at 07:05 AM 0
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If the uv-coordinates are exported correctly you can import the texture file (image) into unity and then drag it in the inspector onto the material of the mesh.

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Answer by crivellari · Nov 13, 2015 at 10:45 AM

Thank you for tour comment! But the texture is composed by 140 photos, so how can i do it? What are the passages to insert the photos? Thank u so much!

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avatar image saschandroid · Nov 13, 2015 at 02:34 PM 0
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I guess you can build and export the texture (composed by the photos) for your 3d model in photoscan. Use this texture on the material of the mesh/model.

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