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Question by abhishekabz004 · Nov 15, 2015 at 07:09 PM · unityeditorandroid buildspeedunity 5.2

Why does speed considered in Android device slower than that of Unity editor?

Consider an animated gameobject. This gameobject normally(in unity editor) takes 2.58 seconds to complete its animation. Now, if I am letting it run in an android device the gameobject is not completing its animation within 2.58 seconds.

Please help me on

Why does this happen? How can I solve this issue?

Is there any specific factor by which the speed of gameobjects when running in android devices differs from that of unity editor?

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