How to know if the player is under a GameObject
Hi so im like 1/4 in developing my first android game in unity, and im having difficulty on how will the player know that there is a gameobject (what im thinking is a set of tiles on a certain area being a child of a gameobject. If you know something better please do tell) below the player/character. and using UI buttons to interact with certain that GameObject
for reference on what im kinda trying to say it goes something like this
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