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Question by Raptors Games · May 05, 2013 at 01:42 PM · physics3rd person controller3rd person camera

Characters are not behaving.

My camera has been created to follow my third person character. My camera has these scripts: 3rd person camera and smooth follow. My character (made in Blender, it's an amazing program) has 3rd person camera and 3rd person controller. The camera does not follow the character from the back, it follows from the side. The character doesn't move even if it is using a controller.

None of this is part of my "gameplay", so I would like the camera and the "controlled" character to behave. How do I do this?

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Answer by Datester35 · May 05, 2013 at 01:57 PM

You don't need to use the actual 3rd person camera, just create a (or use) the main camera and attach it into your model from the angle you want it.

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avatar image Raptors Games · May 05, 2013 at 02:12 PM 0
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How do I choose the angle?

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