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Question by
rickropes · May 28, 2019 at 10:33 AM ·
shadervertex shaderhealth
Problem when combining Vertex Displacement + Outlines
Hello, I've just started trying to work with the shader graph and I encountered a problem I'm not being able to fix. I wanted to have a plane with vertex displacement that when colliding with objects would draw a sort of outline around them (like on the right). However, whenever I activate the vertex displacement there's this outlines that appear on certain angles where there's not any collisions (example on the left).
this is the graph I have
Thank you.
errorcode.png
(143.1 kB)
errorexample.png
(146.5 kB)
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