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               Question by 
               madhav-aspiration · Jun 27, 2018 at 05:17 AM · 
                scripting problemscript.listload scenerestart  
              
 
              Plz Need Help
Error: MissingReferenceException: The object of type 'GameObject' has been destroyed but you are still trying to access it.
i have a static GameObject List when i create object and add this list this is successfully add to list after restrt scene and i am get object from this list so gameobject has destroyed
 
                 
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                screen-shot-2018-06-27-at-104458-am.png 
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              Answer by Vicarian · Jun 27, 2018 at 05:29 AM
In GameData, in its Awake or Start method, call
 DontDestroyOnLoad(gameObject);
thanks for replay can i save gameobject list without DontDestroyOnLoad?
I don't understand - you want to persist the data between closing and reopening the game?
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