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Question by
Sirithang · Nov 29, 2012 at 03:42 PM ·
custom editorstyle
Split animation array like for Custom Editor
Is there a mean to do, in a custom inspector, an array like the one use in the "split animation" for a mesh import?
Can't find any documented class doing it, and seems to miss some things to fo it from scratch. At least GUIstyle must be there somewhere in the lib.
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I've never seen it either. It might just be a completely custom inspector for the mesh importer. I do see how you could recreate it though.
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