Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by asif_17 · Sep 15, 2013 at 10:00 AM · scenescene-loadingloading

Load all scenes on begning....

is it possible that all scenes load at begging... and after that just call it and it start playing like in real time with no delay??

is there any method kindly share with me...

Thanks in advance....

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by meat5000 · Sep 15, 2013 at 10:01 AM

No, scenes are loaded one at a time, or use Background Loading (ASync is a Pro feature) to load the next scene in the background for smooth transitions.

You can achieve this manually by procedurally instantiating and destroying objects etc.

My game uses this method and so I can achieve any number of levels all generated in the same scene. Of course this may not be suitable for different styles of game.

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image asif_17 · Sep 15, 2013 at 10:44 AM 0
Share

ok thanks... can you share code with me?? ??

avatar image meat5000 ♦ · Sep 15, 2013 at 11:02 AM 0
Share

I use a Central Governor (Self coined phrase) to control my gameplay parameters. This way I can change lots of aspects of the game on-the-fly.

Then I use Instantiate and Destroy to add and remove things from the game. Its that simple.

Take your inspiration from Infinite Runners. Here is a good QA for you to read.

Accept if its the answer you were looking for :)

avatar image asif_17 · Sep 15, 2013 at 07:40 PM 0
Share

i am still not very much clear with my problem.... infact i just want to loading a scene before its calling...

avatar image meat5000 ♦ · Sep 17, 2013 at 11:49 PM 0
Share

Its a Pro only feature.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to have the scene load after a few seconds 1 Answer

RPG - Battle loading, Scene Management. 1 Answer

How to select scene based on device screen size? 1 Answer

LoadSceneMode.Single seems to be not working. 0 Answers

Loading Screen? 6 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges