- Home /
Unity, fix your bug reporter!
So the bug reporter seems to be completely non-functional. I tried sending a bug report, yet it is "Packaging the report... 0%" forever. What the hell?
$$anonymous$$ine got to 52% and then crawls. Usually the bug reporter is the main cause of bloody crashes. Literally a piece of crap. The crashing and inability to explain why is the main reason Unity isn't good enough anymore.
Answer by LilGames · Jun 04, 2019 at 07:09 PM
The bug reporter, if i am not mistaken, zips up your entire project to send it along... Can take hours if you have a lot of 3D data, textures, lightmaps, etc.
That's why you should create a $$anonymous$$imal reproduction case which you should attach to a bug report, if at all. Who on earth would send a whole production project as bug report attachment? Some people probably send giga bytes of data to UT and didn't even describe the issue properly.
Your answer
Follow this Question
Related Questions
Canvas NaN "fighting back" - stretch-stretch disallow changing NaN value 0 Answers
Thanks Unity Hub BETA.... 2 Answers
Unity 5 project freeze after switching to WebGL 0 Answers
How do I load a Camera into a prefab that isn't in the scene? 1 Answer
Script working in Editor, not working when Build and Run 2 Answers