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How to import particle emitter mesh without inner edges?
Hello, I'm trying to emit particles from a 2d mesh shape. For this I have created a mesh in Blender, which, when imported, looks like this:
With this mesh and its edges selected as my particle system shape, it emits from the inner edges as well, which is not desired.
Does anyone know how to import this mesh without the inner edges? In Blender the mesh is just a collection of vertices forming the 2d shape that is visible in the image(inner edges are not visible there).
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