- Home /
In-App Purchases stopped working after updating project
Hello, I'm using the Purchaser script, which i got from there: https://unity3d.com/learn/tutorials/topics/ads-analytics/integrating-unity-iap-your-game It had been working perfectly, before I updated Unity to 2019.1.1f1. After update, I had to link my project again, I also updated the IAP module. Now the IAPs don't work, the OnInitialized(..)
function is never called. Automatically initialize Unity Purchasing
is disabled. What's wrong?
Answer by Larry-Dietz · May 10, 2019 at 09:19 PM
I had a similar problem. After trying many different things, what finally worked for me was to create a new project in v2018 import and update IAP, then copy the UnityChannel and UnityPurchasing from this projects plugins directory to the project that was having problems.
After doing this, my IAPs started to work again.
Hope this helps, -Larry
Your answer
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
IAPs don't work after updating Unity 0 Answers
Unity IAP Codeless not Working on Android Device after Application.Quit() 0 Answers
Unity IAP doesn't work on Android 0 Answers