Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Joshua Olmos · Apr 15, 2011 at 07:41 PM · zonereverb

Applying reverb within a zone to sounds outside the zone

I have another issue with Unity's Reverb. Here is the situation:

player A is in a cave within a reverb zone. Player B is not in the reverb zone but is firing their weapon outside the zone.

Player A should still experience reverb on Player B's weapon.

Is there a way to apply reverb to sounds outside a reverb zone though the assets aren't directly in the zone?

Thanks Joshua olmos

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Jason B · Apr 15, 2011 at 07:58 PM

Actually, are you sure you'd still hear the reverb? I was thinking about it, and technically unless the sound waves originated from inside the cave, there's no reason they'd go crazy bouncing around the cave. If something comes from outside, you'd hear it outside, not bounced all over the cave. Maybe to the slightest degree, but you'd largely hear it as an outside sound.

Similar to how if you blow along the top of an open bottle, everyone who is outside the bottle (well, duh... heh) still hears the sound as reverberating around inside the bottle, and not as if someone was just blowing into the air.

I suppose I'd have to test this theory somehow in real life to make sure...

Or someone who is better-versed in the physics of sound waves could give me some schooling, here. :P

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Joshua Olmos · Apr 15, 2011 at 08:08 PM 0
Share

Yes I'm sure reverb would be applied. For the sound to reach you it is travelling into the cave which results in propagation and reflections resulting in reverberation. Yes there would be reverb. It just wouldn't be highly saturated.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

Distribute terrain in zones 3 Answers

How do you to reverse reverb zones? 1 Answer

transitioning from a dry zone to reverb zone 1 Answer

How do Audio reverb zones work, how are they set up? 0 Answers

Reverb zone depending on audio source location not listener 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges