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This question was closed May 22, 2019 at 11:12 AM by adovehv for the following reason:

The question is answered, right answer was accepted

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Question by adovehv · May 22, 2019 at 10:14 AM · prefabplayerenemyenemyai

Space between gameobjects

Hi! I have a lot of enemies in my 2D scene, I want that there is a space between them, so that they do not all stand in the same place when they follow the player, how could I do it? Thanks :)

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avatar image Pangamini · May 22, 2019 at 10:19 AM 0
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If you are using nav$$anonymous$$eshAgent, they should naturally try to avoid each other while pathfinding, and also push each other from the way so they can't overlap

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Answer by tormentoarmagedoom · May 22, 2019 at 11:11 AM

Hello.

You only need to configure its Nav Agent Radius.

This property is what NAvMEshSystem uses to define "how big" the agents are.

Bye!

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avatar image adovehv · May 22, 2019 at 11:13 AM 0
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Yes, thanks :)

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