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Question by
Vade-Mecum · Apr 25, 2013 at 01:17 PM ·
shadertransparencyalpha
Alpha self illum. shader issue
Hello! I'm using the AlphaSelfIllum shader by MaxSilva, and i come to one issue. I made an animation of fadeout by color.a and everything seed to be ok, but as i watch the other object, they seem to be masked by the geometry of the one that i faded out. What could it be? Maybe some shader commands? I would turn off mesh renderer, but i need a smooth fadeout, and it would be too abruptly. A tried to set Tags {"Queue" = "Transparent+2"}, but it made no difference. Thanks forwards.
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