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               Question by 
               buttmatrix · Feb 20, 2018 at 07:04 AM · 
                lightingshadersshadowstransparency  
              
 
              TransparencyLM - Colored Shadows
Right now this shader takes a tex2D to define the transmission color. Is it possible to multiply the transmission by a color value via a color picker, or better yet, use only a color picker? Artistically, it is difficult to author dozens of color swatches when you could use a color picker to define TransparencyLM instead.
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