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Question by
aaron95j · Mar 28, 2016 at 02:54 PM ·
unity 5cameracullingworldspace
cull by clipping plane in world coords
Hi everyone, I think this shouldn't be too difficult, I just want to cull everything below 0 height. My reflection camera for water is picking up some things it shouldn't when I fly high. I'd just like to cull everything beneath the water for that one camera please.
Thanks!
P.S can I make terrain render two sided for one camera?
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