Easier way to make large scale barriers?
I've got a rather massive 3D scene with bending rivers and cliffs and waterfalls and oceans all that pretty scenery. I'm going to be setting up invisible barriers eventually to keep the player from falling off a cliff or into the deep end of the ocean, etc. Is there a tool out there or a simpler way to make invisible barriers than making a thousand cubes with colliders on them? Sadly my rivers and ocean aren't all even and turn at right angles, so that's gonna be a giant time sink if there's not a smarter way. I'd be down for picking up a program as well if there's something already made to sort this out on the Unity market.
Actually I think this thing does that, fingers crossed the product works well. https://assetstore.unity.com/packages/tools/level-design/technie-collider-creator-62628#reviews
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