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Question by Chronoson · Dec 15, 2015 at 09:37 AM · unity 5editoranimatoraudioclipstate-machine

How can i retrieve the list of all animator state name from a script editor?

I want to retrieve the list of all animator state name from a script editor. Is it possible? I didn't find any working solutions yet. I'm using Unity version 5.3.

I want to make a script editor that allow to set an AudioClip to play when entering in an animator state. So, that why i need the list of all animator state that exist within the animator. Otherwise, i will have to hardcode the list but i want to avoid doing that.

Thanks!

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Answer by fffMalzbier · Dec 15, 2015 at 09:42 AM

You should use state machine behavior to trigger code that should run on state changes / updates.

https://unity3d.com/learn/tutorials/modules/beginner/5-pre-order-beta/state-machine-behaviours

You can check if a animator has a specific state with Animator.HasState but there is is no way to get a list of all states in a animator at runtime.

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