mixamo.com import normals from fbx problem
I rigged model in mixamo and after downloading fbx for Unity I am trying to import it into my project. Unfortunately, model import settings are set to calculate normals instead of import. I checked it on 2 PCs. And one of them for one moment had import option selected. Then I changed it to check if it is going to change back and it didn’t. Now I am trying to import original file again but it is not working. Switching normals from calculate to import/none is not working, it switches back to calculate after confirming.
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