Layered/slanted camera view
I need to be able to use a specific camera viewport that involves layering the camera viewports on top of each other or side by side with a certain shape.
Is there any way to acheive this effect?
 
                 
                camex1.jpg 
                (457.6 kB) 
               
 
                
                 
                camex2.jpg 
                (467.2 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
How can I change the viewport rect of two active cameras at runtime? - Splitscreen Multiplayer 1 Answer
How can I select Post Processing profiles for the Scene Camera 0 Answers
Camera and Game View Different From Build 1 Answer
Massive black bar on the edge of the screen 1 Answer
ScreenToWorldPoint() not working properly using a RenderTexture 1 Answer