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Question by taha4567123 · Feb 08, 2021 at 04:34 PM · gameobjectscenesdontdestroyonload

Unity 2d select 2 object on another 2 scenes

Hi, my name is Taha.

I wanna select 2 object in a script but this 2 object is on another 2 scenes.

I add a DontDestroyOnLoad();

If scene is 0 happend anything, If scene is 1 happend anything.

How can i do that or can i do that?

my code:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class game : MonoBehaviour
 {
     public GameObject object1;//object on first scene
     public GameObject object2;//object on second scene
 
     public float scene;
 
     private Rigidbody2D rb1, rb2;
     void start()
     {
         rb1 = object1.GetComponent<Rigidbody2D>();
         rb2 = object2.GetComponent<Rigidbody2D>();
 
         DontDestroyOnLoad(gameObject);
     }
     void update()//this is a example
     {
         if (scene == 0)
         {
             //bla
         }
         if (scene == 1)
         {
             //bla
         }
     }
 }
 

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Answer by vegan_crocodile · Feb 09, 2021 at 09:38 PM

Kanka türkçe olarak tekrar açıkla bakayım bi

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Answer by wannaMakeAGame · Feb 09, 2021 at 10:03 PM

Scriptable Object kullanabilirsin. Onlar sahnelerin dışında olduğu için istediğin zaman değiştirirsin.

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