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               Question by 
               Nullspace · Mar 03, 2013 at 04:38 PM · 
                renderingmatrixprojection  
              
 
              How to project a 3D object onto the screen
Assuming I have a 3D object in a scene, is there a similar function like gluProject in OpenGL to project a 3D object to the screen (output)? Thanks.
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              For the most part, I don't believe you have to get that involved in Unity. Cameras handle most your rendering needs. Each new scene will come default with a camera object.
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