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Unity inputfield crashes android app after entering too many letters
Hi, this couple off days I was fixing problems with my app, and I fixed everything that was not working, but this thing I can not figure out how to fix it.
When I was working on this app, everything was working fine in the earlier versions, but then when I entered some letters (around 60) into my inputfield it crashed my app on my phone but in Unity, it doesn't have any problems with it and it works fine.
I have made a different project to maybe figure it out, but it still doesn't work there, so then I was thinking that I must have done something wrong in my scripts, but even when I completely removed my script it was still crashing. I even tried to use the TextMeshPro Inputfield, but that gave me even more problems and it didn't fix the one that I had.
So, if you have any ideas on how to fix it, let me know and no, settings a character limit in the Inputfield will not do.
(Sorry for the topic but it won't let me pick anything else)
Answer by $$anonymous$$ · May 29, 2019 at 03:16 AM
Ok, I fixed my issue. I had the Active Input Handling set to Both, I changed it to the Input Manager and now it works fine. Now I can put in as many characters as I want without any crashes.
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