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What does Build and Run do in Xcode
Now that "Build and Run" is temporarily out of order in Unity 4.2.1 + Xcode 5, I was wondering what is the sequence of actions I should take in Xcode in order to exactly do what Build and Run did.
Should I Clean then Build for Running then Run ?
At first I only simply pressed the Play button in Xcode (which, as I understand does Build and Run) but then I noticed that I did not get the latest build on the device, so this prompted the question.
So far my action list looks like this:
Close Xcode if it is running
Press Build in Unity (with or without append)
Open the project in Xcode
Press Project > Clean
Press the Play button
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