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Unity Toggle ColorTint not persistent
I am having trouble with my ToggeGroup and the colorTint Transitions. I have a Selected Color set, but this option is entirely ignored if navigation is set to none. If navigation is NOT none, it stays, but only until I click any other UI Element, at which point it will reset to Normal Color. The same behaviour occurs if I call Select() in code.
How can I have a persistent Selected Color that shows which toggle is set?
Unity docs say "Navigation None: No keyboard navigation. Also ensures that it does not receive focus from clicking/tapping on it." I think that objects with disabled navigation don't get selected, but I am not absolutely sure about that
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